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A terrible pandemic is turning all of humanity into the Dissolved – the sick whose deliria provide them with supernatural cognitive powers… but also steer them towards a gruesome death.
The root of this illness seems to be the Great Wave, an inexplicable chain of natural disasters that destroyed all energy sources and communications and plunged the world into a chaos ruthlessly controlled by both the authorities and the army alike.
So the player will have to help Michael, a man with no past, recover his identity and decode the events that brought the world to the edge of collapse. Because, if Michael doesn’t hurry, he won’t be able to avoid the impending moment of “dead synchronicity”… when Time itself dissolves.
Featuring a script with dystopian overtones, the game pays homage to classic adventures (The Secret of Monkey Island, Broken Sword, Day of the Tentacle…) but revolves around a more mature theme, along the lines of games such as I have no mouth and I must scream or Sanitarium.
The game takes a more serious approach to the story than the examples above, Besides this more mature approach, the game separates itself by recovering the “open world” feeling of free roaming that classic point and click adventures have been lacking. Interaction with plenty of locations, characters and facing different puzzles simultaneously, feels just like a old-school adventure.